Backgammon Rules



Guide to Rules

of Backgammon
 


 










A Quick Guide to Backgammon Rules
Stephen Todd


Backgammon rules are easy-to-follow once you have read a good set
of them and have played a beginner game against an opponent.
Backgammon rules can be found throughout the Internet, as well as
in a variety of game books that can be found at the library or
bookstore. To start off with an understanding of the game,
backgammon rules usually begin with the object of the game.

The object of backgammon is to move all of your pieces into you
home board area and then bear them off. You may be thinking,
“what the heck does ‘bear off’ mean?” Bearing off your pieces
simply means that you are moving your piece or checker off of the
board. Backgammon rules also state that there is a stage within
the game where a player has all of their checkers in the inner
area of the board and can begin the process of eliminating all of
their pieces off of the board. This refers to the bearing off
phase of the game. The rules of backgammon state that the first
person to bear off all of their pieces, wins the game.

So how do you play? Below you will find a list of some of the
backgammon rules that are usually adhered to when one wishes to
engage in this entertaining game.

Moving the Pieces

At the start of a game, backgammon rules state that each player
throws a single dice. Whoever rolls the highest number will move
first. Backgammon rules say if both players toss the same number
on the dice, they are instructed to roll again until different
numbers are shown. The player with the highest number will move
that amount of spaces on the board. After the first roll has
passed, the opponents will throw two dice for the rest of the
game and alternate turns.

The number of the dice is the number of points, also referred to
as pips, that a player can move his checkers. The checkers are
always positioned forward, sticking to a lower-numbered digit.

Backgammon Rules

Rules for this game include:

1) A player may move their checker only to a point that is open,
meaning two or more opposing checkers cannot occupy the space.

2) The numbers that are shown on the two dice make up two
separate moves. If a player rolls a 6 and a 2, then they can move
one checker six spaces to an open point and another checker two
spaces to a point that is open. The player may also choose to
move one checker a total of eight spaces to an open point.
Backgammon rules state that this move can only be done when three
or five spaces are open from the starting point.

3) When rolling a double, a player is supposed to play double the
number that is shown on the dice. For example, if two 3’s were
rolled, then the player could move three spaces for a total of 4
different times. Backgammon rules state that this move can be
accomplished in any way they see fit using the numbers that were
tossed.

4) When tossing the dice, a player must play both of the numbers
that are shown on that roll. All possible legal moves must be
used. In the event that only one number can be played, it must be
taken. If either number can be used, but not both of them, the
larger number must be used. A player loses their turn when
neither number can be played. Backgammon rules state that in the
case of doubles, as many numbers as possible that can be played
should be played at the time of that turn.

For more information on backgammon and online gaming please visit
our web site: www.net-planet.org


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